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Space Ships

 

Quad-Wing Interceptor (L)/ (UL)

 

Main Description

  • Fastest ship in space (none warp)

  • top speed: 2 minutes per au (distance in space)

  • 2 seats

    • pilot seat

    • gunner seat

  • TT value : 42 PED

  • Structural Integrity : 1200 SI

  • Number of attachments : 3

  • Can’t be customized

Attachments

  • Space Thruster (L) ( more info about this in “1st Steps in Space” ) or UL

  • (BLP)Heavy Porcupine HMAP-52 (L) (gunner only)

  • (Laser)Kismet Light Laser (L) (pilot only)

 

 

Sleipnir Mk1/Mk2 (C,L)/ (C,UL)

 

Main Description

  • slow ship in space (none warp)

  • top speed: 4 minutes per au (distance in space)

  • 2 seats

    • pilot seat

    • gunner seat

  • TT value : 24 PED

  • Structural Integrity : 450 SI

  • Number of attachments : 2

  • Can be customized

Attachments

  • Space Thruster (L) ( more info about this in “1st Steps in Space” ) or UL

  • (BLP)Fire Of Hel (L)

  • (Explosives)VTOL MMB AS-35 (L)

 

Ukash VTOL Mk1 (L)

Main Description

  • slow ship in space (none warp)

  • top speed: 4 minutes per au (distance in space)

  • 2 seats

    • pilot seat

    • gunner seat

  • TT value : 4 PED

  • Structural Integrity : 450 SI

  • Number of attachments : 2

  • Can be customized

Attachments

  • Space Thruster (L)

  • (BLP)Fire Of Hel (L)

  • (Explosives)VTOL MMB AS-35 (L)

 

 

 

Starfinder

Main Description

2 Repair points:

Propulsion (PP) Reactor (RR)

 

 

 

 

 

 

Weapons:

ammo burn : 0.75 ped/shot ammo type: weapon cells range : 0.06 au

Seats:

amount of seats (gunner) : 6

Terminals

More:

  • ammount of gunners: 2 (needs gunner rights)

  • pilot (needs pilot rights)

  • Trade Terminal (TT)

  • Guest List Terminal

  • Repair Terminal

  • Teleport (TP)

  • Warp Drive

How to enter to a Starfinder

  • Starfinder’s are similar to MS’s, they are also only in Space and you also need to be added to the guest list to get in one.

  • After you are in the guest list, there are three ways to enter a MS summon, TP(teleporter) or your own spacecraft, right below we will explain only the spacecraft way, since the others are similar to the MS :

  • There is a list with detailed information about all small spacecrafts in the tab “small spacecrafts”

  • To enter a Starfinder(SF) with a spacecraft, you need to find the SF 1st, for that you can look it up in your map (you can see how it’s done in the tab “1st Steps in Space “) or contact a pilot to give you the SF position and altitude. Once you find the SF, there isn’t a portal in that back like in the MS’s, you need to the SF and double click the ship, you’ll enter the SF main area, where vehicles are not allowed, your ship will reamin outside the SF for a few seconds, after that it will be retrieved to your inventory, this doesn’t works both ways too, you can’t leave the SF with your own space craft, since you can’t spawn it.

 

Mother Ship

Main Description

4 Repair points:

Hangar Command Center (CC) Reactor (RR) Propulsion (PP)

Weapons:

ammo burn : 1 ped/shot ammo type: weapon cells range : 0.09 au

Seats:

Terminals:

More:

  • amount of seats (gunner) : 7

  • ammount of gunners: 2 (needs gunner rights)

  • pilot (needs pilot rights)

  • co-pilot

  • Trade Terminal (TT)

  • Guest List Terminal

  • Repair Terminal

  • Teleport (TP)

  • Portal (Connection with Space)

  • Warp Drive

How to enter a MotherShip

  • MotherShips (MS) are only is space, to enter one you need 1st of all to download the map “Space” (you can see how it’s done in the tab “1st Steps in Space “), to enter a MS you need to be on the guest list, for this you have to added by the MS manager/holder, you just need to talk to him or her in order to be added.

  • After you are in the guest list, there are three ways to enter a MS summon, TP(teleporter) or your own spacecraft, right below we will explain each one of this :

  • Summon

  • Each time the MS owner/holder sends a summon in some space station (SS) a message will pop up to all avatars in the guest list online at that moment that are in the SS or in the respective planet, you just need to accept or decline the pop up message, if u accept you’ll be teleported imidiatly into the Hangar of the MS, if you decline you’ll remain in the planet like nothing ever happened, before accepting the summon you should PM (send a private message to the Captain, Owner or MS holder to ask the destination of that flight in case you don’t know it already).

  • TP

  • Each time the MS is docked to a SS, if you are in that same SS, you can TP directly from the SS into the MS hangar, where the MS TP is.

  • Small SpaceCrafts

  • There is a list with detailed information about all small spacecrafts in the tab “small spacecrafts”

  • To enter a MS with a spacecraft, you need to find the MS 1st, for that you can look it up in your map (you can see how it’s done in the tab “1st Steps in Space “) or contact a pilot to give you the MS position and altitude. Once you find the MS, there is a portal similar to the ones in the SS’s in that back of the MS, you just need to go straight for it and you’ll enter the MS Hangar, where you can land and pick your ship.

 

 

How to Exit a MotherShip

  • Space Station ( SS )

  • The flight ends when the MS is docked in a planet SS, here you go to the Hangar and TP to the planet Space Station (SS), from there TP to planet itself with is 100% safe < fee to enter the planet 7 ped > or you can simply fly out and go planet side ( pirates might be around ).

  • ATMOs

  • The pilot can do a ATMO aka atmospheric landing, in this kind of flight, usually the client informes the pilot before the depature and the pilot WARPs to the choosen planet atmosphere, insted of the SS, here the pilot will inform the passenger to log in (in case he is offline for more safety), as the pilot gives the signal, you have to fly out from the portal on the back of the MS, in the moment, a message will pop up asking you for the planet fee (2 ped, insted of 7 like in the SS), after you accept this pop up, you be directly inside the planet.

 

 

 

 

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